<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3722714333687183149</id><updated>2012-02-16T12:54:34.191-06:00</updated><category term='Social Media'/><category term='nursing education'/><category term='web analytics'/><category term='User Generated Content'/><category term='User Interface'/><category term='EMR'/><category term='Patient Experience'/><category term='hotel'/><category term='Unified communication'/><category term='sloodle'/><category term='Target Audience Readiness'/><category term='Technology Fluency'/><category term='Psychology of Learning'/><category term='Sharing Innovations'/><category term='VLE'/><category term='Patient Education Learning Tools'/><category term='Virtual Worlds'/><category term='Health Care Simulation'/><category term='Virtual Childrens'/><category term='Technology Infrastructure'/><category term='second life'/><category term='Business Value'/><category term='augmented reality'/><category term='data visualization'/><category term='Digital Learning'/><category term='User Experience'/><category term='disaster preparedness'/><category term='Consumer Education'/><category term='serious games'/><category term='Collaboration'/><category term='orientation'/><category term='Avatars'/><category term='3D Animations'/><category term='Second Life application'/><category term='mobile learning'/><category term='visualizing information'/><title type='text'>The places we could go</title><subtitle type='html'>virtual worlds and digital learning</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://theplaceswecouldgo.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default?start-index=101&amp;max-results=100'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>290</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1167407486490034825</id><published>2010-02-13T15:53:00.208-06:00</published><updated>2010-02-13T22:18:04.881-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><category scheme='http://www.blogger.com/atom/ns#' term='EMR'/><title type='text'>HT2/LCHQ</title><summary type='text'>I've been noodling about an effective way to bring heightened awareness to a typical event in the transition from implementation to ongoing. I'm thinking about that point in time six to eight weeks after an enterprise go-live when the risk of decay in data quality and integrated process sustainability begins and the transformation can begin the long stallout.  It often happens because the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1167407486490034825'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1167407486490034825'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2010/02/ht2lchq.html' title='HT2/LCHQ'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_H5BDc03q3L0/S3clYI9pkXI/AAAAAAAAAIA/2P2FEGzb4ew/s72-c/guiding_principles.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1426550830696866425</id><published>2010-02-07T19:02:00.013-06:00</published><updated>2010-02-07T20:21:22.995-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='User Experience'/><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><title type='text'>Intuitive User Interface:  I really just want it My Way</title><summary type='text'>Reading article by Brigitte Kaltenbacher From Prediction to Emergence in the Journal of Information Architecture.  A nice complement this weekend to the presentation I'm creating on the SharePoint mashup we used for the recent rollout.  Kaltenbacher provides a definition of intuitive from Spool (2005) that defines it as readily transferred existing skills.  Some of what we were successful with in</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1426550830696866425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1426550830696866425'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2010/02/reading-article-by-brigitte.html' title='Intuitive User Interface:  I really just want it My Way'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7158053167334289933</id><published>2010-01-22T20:53:00.010-06:00</published><updated>2010-01-23T10:24:28.298-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Collaboration'/><category scheme='http://www.blogger.com/atom/ns#' term='EMR'/><title type='text'>Where did the last two months go?</title><summary type='text'>
Success at last:  10 days post go-live implementation of the final phase of our multiyear emr project.  It has been grueling but we made it. So many successes from the last six month for our team to look back on:
- 78% completion rate on training across a group of 500+ provider learners in 20+ unique roles with a just in time deployment strategy that spanned three American holidays:  </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7158053167334289933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7158053167334289933'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2010/01/where-did-last-two-months-go.html' title='Where did the last two months go?'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_H5BDc03q3L0/S1poOL2u-QI/AAAAAAAAAHc/1v3qcZuQw6k/s72-c/iStock_000000753369XSmall.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3835969632571224349</id><published>2009-11-26T19:03:00.000-06:00</published><updated>2009-11-26T19:03:17.727-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Avatars'/><title type='text'>The Proteus Effect</title><summary type='text'>Interesting study from Nick Yee on the impact of avatar characteristics on the real world behaviors. The Proteus Effect

from Health Games Research, 10/2009</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3835969632571224349'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3835969632571224349'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/proteus-effect.html' title='The Proteus Effect'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2843587015418427355</id><published>2009-11-26T11:35:00.010-06:00</published><updated>2009-11-26T12:01:00.855-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><title type='text'>Transition: Information Age to Conceptual Age</title><summary type='text'>I agree with the premise of this article from Dec 2009 ACM Communications: Computer science and IT can no longer afford to crank out more "plumbers." Design and user experience perspective as well as a cross discipline, collaborative and creative perspective is required just to get the ticket to play.  IMHO, this is especially true for healthcare technologies.
Snippet that sums it up:
"The best </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2843587015418427355'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2843587015418427355'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/look-inside-december-2009.html' title='Transition: Information Age to Conceptual Age'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-6209559018674500983</id><published>2009-11-25T18:55:00.004-06:00</published><updated>2009-11-25T19:01:30.753-06:00</updated><title type='text'>Beatles 3000</title><summary type='text'>A fun reminder that reality is only as good as the perspective you can take and the validity of the information you trust as true.

</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6209559018674500983'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6209559018674500983'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/beatles-3000.html' title='Beatles 3000'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3265748623444031139</id><published>2009-11-24T20:24:00.005-06:00</published><updated>2009-11-24T20:32:20.079-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Business Value'/><title type='text'>Interview from McKinsey with Andrew McAfee on Web 2.0</title><summary type='text'>Link to McKinsey Company interview with Andrew McAfee on web 2.0.  

http://www.mckinseyquarterly.com/How_Web_2_0_is_changing_the_way_we_work_An_interview_with_MITs_Andrew_McAfee_2468

Great interview:  Snippet that makes sense to me based on the last four years that pretty well sizes up the buckets I see people falling into when given a chance to use or lead with Web 2.0.  I'm not sure, though, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3265748623444031139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3265748623444031139'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/link-to-mckinsey-company-interview-with.html' title='Interview from McKinsey with Andrew McAfee on Web 2.0'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-9024721463226877613</id><published>2009-11-20T20:30:00.005-06:00</published><updated>2009-11-20T20:41:18.758-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><category scheme='http://www.blogger.com/atom/ns#' term='Technology Infrastructure'/><title type='text'>Technology and Education:  If we wait until we know for sure, it will be too late</title><summary type='text'>picked this up from a tweet at #ncti2009.  A really good white paper on technology in education and stimulus money for education.  Full paper is here:  titled The Digital Promise: Transforming Learning with Innovative Uses of Technology is worth the time to read. This snippet was screen scraped from the first few pages: 
There are numerous benefits of educational technology when it is integrated </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/9024721463226877613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/9024721463226877613'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/ttechnology-and-education-if-we-wait.html' title='Technology and Education:  If we wait until we know for sure, it will be too late'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2971921047870025198</id><published>2009-11-19T20:34:00.047-06:00</published><updated>2009-11-20T06:38:00.747-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='augmented reality'/><title type='text'>Part 2:  Augmented Reality  and Spatial Context Data</title><summary type='text'>Second post on Augmented Reality.  First is here. 

This article from searchengineland by Greg Sterling talks about a couple of other reality browsers: wikitude, urberspoon, wheremark. One of the interesting points to me that Sterling makes is this: "Like voice interfaces AR is a search and discovery tool that is uniquely tailored to the mobile handset and not simply imported from the PC. But </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2971921047870025198'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2971921047870025198'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/part-2-augmented-reality.html' title='Part 2:  Augmented Reality  and Spatial Context Data'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-6374878778484206999</id><published>2009-11-16T20:16:00.001-06:00</published><updated>2009-11-16T20:18:56.325-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><title type='text'>Pew Internet data on teens; from ncti conference picked up on twitter</title><summary type='text'>So, now I'm posting from my twitter account to my blog. Maybe all that information we are supposed to be buried in is really just the same 2 million pieces of content being reposted and reused... Not! Would that the complexity we sometimes feel like we are sinking in had a solution that simple to discover.
This does look interesting with quite a few tweets from #ncti2009 on it. I like the design </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6374878778484206999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6374878778484206999'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/pew-internet-data-on-teens-from-ncti.html' title='Pew Internet data on teens; from ncti conference picked up on twitter'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-6460889727359382559</id><published>2009-11-16T19:53:00.002-06:00</published><updated>2009-11-20T06:41:13.670-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='augmented reality'/><title type='text'>Contact Lenses to Get Built-In Virtual Graphics</title><summary type='text'>from acm technews 11/16/2009

This is interesting conceptually but as a contact lenses wearer, I wonder how you turn off the AR if you want to filter out the noise.

Contact Lenses to Get Built-In Virtual Graphics
New Scientist (11/12/09) Venkatraman, Vijaysree

"University of Washington researcher Babak Parviz has embedded nanoscale-sized circuitry into a contact lens in an effort to create a </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6460889727359382559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6460889727359382559'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/contact-lenses-to-get-built-in-virtual.html' title='Contact Lenses to Get Built-In Virtual Graphics'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3151520016117200825</id><published>2009-11-12T19:35:00.032-06:00</published><updated>2009-11-19T21:32:42.568-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='augmented reality'/><title type='text'>Part 1: Augmented Reality through the Layar Browser</title><summary type='text'>The purpose of this post is to give some examples and context around augmented reality and specifically, the over 200 apps that have been developed during the last six months with Layar.  I have Layar reality browser installed on my iphone. It is a browser that uses the combo of camera, GPS and compass to give database access at the intersection between virtual and reality.  Sounds futuristic, I </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3151520016117200825'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3151520016117200825'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/11/layars-rollout-video.html' title='Part 1: Augmented Reality through the Layar Browser'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7340651328958358084</id><published>2009-10-24T11:02:00.004-05:00</published><updated>2009-10-24T11:12:42.575-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Virtual Worlds'/><title type='text'>Where Virtual World and reality meet</title><summary type='text'>I read a lot of this stuff.  Now, it could be that I am just on ALL the RSS feeds, listservs and alerts about virtual worlds, augmented reality and roaming and the n of real activity is quite small.  But I doubt it.
I believe like many others that we are experiencing the same type of exploration with virtual worlds, augmented reality, etc as the turn of 20th century when radio waves were being </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7340651328958358084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7340651328958358084'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/10/where-virtual-world-and-reality-meet.html' title='Where Virtual World and reality meet'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-8236326398110542787</id><published>2009-10-22T18:45:00.006-05:00</published><updated>2009-10-22T18:59:07.270-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><category scheme='http://www.blogger.com/atom/ns#' term='Target Audience Readiness'/><category scheme='http://www.blogger.com/atom/ns#' term='Patient Experience'/><title type='text'>tomorrow is already here. it arrived yesterday prepaid</title><summary type='text'>The info coming my way via mobilehealthnews and the new groups I've joined on LinkedIn combined with the current state I see at at my organization (fyi: we are in the statistical 2% of organizations with full EMR in play) convinces me that the changes and technologies are already ahead of what healthcare can absorb. I decided to make up a new phrase (well, at least I'm going to pretend it is new </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8236326398110542787'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8236326398110542787'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/10/ive-just-joined-about-five-new-groups.html' title='tomorrow is already here. it arrived yesterday prepaid'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-666937183659241247</id><published>2009-10-19T20:32:00.000-05:00</published><updated>2009-10-19T20:32:09.280-05:00</updated><title type='text'>Media from Handheld Learning 2009</title><summary type='text'>I'm a member of the Game Based Learning Group on LinkedIn and would have loved to go to this conference - - am making it a personal goal for next year. Since I couldn't be there, Graham Brown-Martin has given us a close to the next best thing by posting videos of all the speakers as well as info on where else you can gain more info in various other media.

LinkedIn Groups

    * Group: Game Based</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/666937183659241247'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/666937183659241247'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/10/media-from-handheld-learning-2009.html' title='Media from Handheld Learning 2009'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-414058826733655475</id><published>2009-10-16T20:13:00.005-05:00</published><updated>2009-10-16T20:21:03.324-05:00</updated><title type='text'>Emergence of a New Online Museum</title><summary type='text'>Not sure what is most interesting about this:  the content or the user interface.  Check it out!

    Emergence of a New Online Museumvia Cosmic Variance by John on 10/5/09 "The Institute for Complex Adaptive Matter has released a new online museum, The Emergent Universe.  This is, I think a truly novel approach to communicating the central ideas of the new field of emergent phenomena and </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/414058826733655475'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/414058826733655475'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/10/emergence-of-new-online-museum.html' title='Emergence of a New Online Museum'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2654422214563126514</id><published>2009-10-16T19:43:00.002-05:00</published><updated>2009-10-16T20:22:36.911-05:00</updated><title type='text'>A phone is not just a phone</title><summary type='text'>  Sent to you by judes via Google Reader:  A phone is not just a phonevia Media Lab / media arts and sciences  on 7/1/09 A cellphone is not just for calling, texting and taking pictures anymore. Several startup business ventures spawned by MIT students, sometimes as class projects and sometimes as independent work, are exploring new ways to harness the increasingly ubiquitous devices. They are </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2654422214563126514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2654422214563126514'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/10/phone-is-not-just-phone.html' title='A phone is not just a phone'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2064381858292948248</id><published>2009-10-14T06:44:00.005-05:00</published><updated>2009-10-14T06:49:15.876-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Advancing on the Virtual Frontier  Signal Magazine, August 2009</title><summary type='text'>Great post and detail about how the military is exploring virtual worlds.

From Signal, August 2009, this snippet resonates for me as it matches our experience:
"In terms of adoption throughout the U.S. Navy, Aguiar reveals that he has received a lot of positive interest from various levels of the service. The interest is across many applications—from rapid prototyping and collaborative design to</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2064381858292948248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2064381858292948248'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/10/advancing-on-virtual-frontier-signal.html' title='Advancing on the Virtual Frontier  Signal Magazine, August 2009'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-8907606620935415079</id><published>2009-08-15T21:20:00.001-05:00</published><updated>2009-08-15T21:22:19.111-05:00</updated><title type='text'>Clay Shirky: How Social Media can Make History</title><summary type='text'> </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8907606620935415079'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8907606620935415079'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/08/clay-shirky-how-social-media-can-make.html' title='Clay Shirky: How Social Media can Make History'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-4446662515224359721</id><published>2009-08-15T19:49:00.002-05:00</published><updated>2009-08-15T19:55:33.318-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='augmented reality'/><title type='text'>Visual Time Machine Offers Tourists a Glimpse of the Past</title><summary type='text'>from ACM technews 08/12/2009 ICT Results (08/12/09)The European Union-funded iTacitus project has developed a "visual time machine" that combines augmented reality (AR) content with location awareness capabilities in mobile devices to give visitors to historic sites a richer and more enjoyable experience.  The AR system overlaps information and images in real time on photos and videos taken with </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4446662515224359721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4446662515224359721'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/08/visual-time-machine-offers-tourists.html' title='Visual Time Machine Offers Tourists a Glimpse of the Past'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1071459877207812957</id><published>2009-08-07T21:18:00.001-05:00</published><updated>2009-08-07T21:20:23.556-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='data visualization'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>First Professional Scientific Organization based only in Virtual World</title><summary type='text'>from ACM technews 08/08/09Virtual Worlds May Be the Future Setting of Scientific Collaboration  PhysOrg.com (08/04/09) Zyga, LisaThe California Institute of Technology, Princeton University, Drexel University, and the Massachusetts Institute of Technology have formed the first professional scientific organization based entirely in a virtual world.  The Meta Institute for Computational </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1071459877207812957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1071459877207812957'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/08/first-professional-scientific.html' title='First Professional Scientific Organization based only in Virtual World'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-6323864448130952172</id><published>2009-08-07T21:13:00.002-05:00</published><updated>2009-08-07T21:16:46.316-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Unified communication'/><category scheme='http://www.blogger.com/atom/ns#' term='visualizing information'/><title type='text'>Smart Crutch</title><summary type='text'>from ACM News 9/8/09ECS Researchers Develop Intelligent Crutches  University of Southampton (ECS) (08/05/09) Lewis, JoyceResearchers at the University of Southampton School of Electronics and Computer Science have developed a forearm crutch that features incorporated sensor technology capable of monitoring whether the crutch is being used correctly.  Developed by professor Neil White and Dr. </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6323864448130952172'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6323864448130952172'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/08/smart-crutch.html' title='Smart Crutch'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-4422670398984204897</id><published>2009-07-26T17:56:00.005-05:00</published><updated>2009-10-15T19:50:47.296-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Interesting Island,  Great Machinima</title><summary type='text'></summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4422670398984204897'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4422670398984204897'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/07/interesting-island-great-machinima.html' title='Interesting Island,  Great Machinima'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5119164906337703708</id><published>2009-07-26T16:47:00.008-05:00</published><updated>2009-10-15T19:49:38.141-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='EMR'/><title type='text'>Smart Clothes</title><summary type='text'>ACM technews

Smart Clothes for Better Healthcare
 ICT Results (07/20/09)
The European HealthWear project has embedded sensing devices directly into textiles, creating clothing capable of monitoring the wearer's heart, breathing, and body temperature.  "Remote monitoring is ideally suited to patients suffering from chronic diseases or recovering from an incident,such as a heart attack, who would </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5119164906337703708'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5119164906337703708'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/07/smart-clothes-wearable-sensors-feed.html' title='Smart Clothes'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5269332482353507691</id><published>2009-06-25T06:57:00.002-05:00</published><updated>2009-06-25T06:59:36.217-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Learning'/><title type='text'>Beating the Bullies--Changing Real-World Behaviour Through Virtual Experience</title><summary type='text'>from acm tech news 6/22/09   Beating the Bullies--Changing Real-World Behaviour Through Virtual Experience  ICT Results (06/22/09)The European Education through Characters with emotional-Intelligence and Role-playing Capabilities that Understand Social interaction (eCIRCUS) project aims to create virtual worlds with characters that children can interact and empathize with on such a powerful level</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5269332482353507691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5269332482353507691'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/06/beating-bullies-changing-real-world.html' title='Beating the Bullies--Changing Real-World Behaviour Through Virtual Experience'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7048494714283366300</id><published>2009-06-09T18:43:00.005-05:00</published><updated>2009-10-05T18:47:56.714-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Virtual World used to create food pantry awareness in Michigan</title><summary type='text'>Another use of Second Life for social sector marketing and awareness.   

a couple of snippets from the article:
"Over eight months, about a dozen students built the Campus of Hope Island in Second Life, erecting a couple of buildings, a welcome center and a virtual Ford World headquarters with games and interactive exhibits about Michigan's people in need and food-delivery system."
"The Ford </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7048494714283366300'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7048494714283366300'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/06/virtual-world-used-to-create-food.html' title='Virtual World used to create food pantry awareness in Michigan'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-191321099769072899</id><published>2009-06-07T07:06:00.003-05:00</published><updated>2009-10-15T19:54:55.286-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='VLE'/><title type='text'>Research Presentation : Simulated sound to correspond with images</title><summary type='text'>from acm technews060109 
Computer Graphics Researchers Simulate the Sounds of Water and Other Liquids
 Cornell Chronicle (06/01/09) Steele, Bill 
Cornell University computer science researchers have developed new algorithms to simulate the sounds of water to correspond with images.  Cornell professor Doug James and graduate student Changxi Zheng will present their research at ACM's SIGGRAPH 2009 </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/191321099769072899'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/191321099769072899'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/06/research-presentation-simulated-sound.html' title='Research Presentation : Simulated sound to correspond with images'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7389988711135909929</id><published>2009-06-04T21:47:00.006-05:00</published><updated>2009-06-04T22:00:36.294-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Learning'/><title type='text'>But does it work?</title><summary type='text'>I often get questions from people asking me if virtual worlds work as a tool for learning.  I go through my usual 1 minute elevator speech about motivation, engagement, participant self-reporting about the experience and what they learned, the quality of the debrief discussion and how the objectives of the learning event were met. But, at the end of the day, I have to admit I don't have hard data</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7389988711135909929'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7389988711135909929'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/06/but-does-it-work.html' title='But does it work?'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2023566222016844242</id><published>2009-06-02T05:50:00.002-05:00</published><updated>2009-06-02T05:53:12.024-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Second Life Guide: a Great Examples</title><summary type='text'>The Meta Institute for Computational Astrophysics has an educational presence in Second Life.  This links to a great Quickstart they have produced. http://static-secondlife-com.s3.amazonaws.com/downloads/Second_Life_Quickstart.pdf</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2023566222016844242'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2023566222016844242'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/06/second-life-guide-great-examples.html' title='Second Life Guide: a Great Examples'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1716008852708273480</id><published>2009-05-30T08:59:00.007-05:00</published><updated>2009-05-30T09:09:45.632-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Learning'/><title type='text'>Perkins &amp; Will - Evidence Based Design Conference proceeding</title><summary type='text'>This is a good collection of assets to review when building a mirror world simulation of a medical center.  It provides background on some of the questions to ask about pieces of the building design that might not be visible in renderings or schmatics but will influence a new facility orientation program learning design and can inform how robust and reusable the mirror world can be with some </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1716008852708273480'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1716008852708273480'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/perkins-will-evidence-based-design.html' title='Perkins &amp; Will - Evidence Based Design Conference proceeding'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2914282893916869707</id><published>2009-05-28T22:14:00.004-05:00</published><updated>2009-06-01T19:34:54.618-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='data visualization'/><title type='text'>Data Visualization</title><summary type='text'>A great article with lots of links and detail.http://www.smashingmagazine.com/2007/08/02/data-visualization-modern-approaches/</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2914282893916869707'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2914282893916869707'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/data-visualization.html' title='Data Visualization'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-752842649077348549</id><published>2009-05-04T13:29:00.005-05:00</published><updated>2009-05-04T13:50:05.217-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Business Value'/><title type='text'>Immersive Internet:  The business value from an IT perspective</title><summary type='text'>Article from Erica Driver, Information Management Magazine, In-World Work, November 1, 2008"The immersive Internet will deliver an unprecedented level of engagement - emotional involvement with or commitment to our technology and our work. Some virtual worlds, immersive Internet sites and applications will accomplish this through a high degree of visual realism, with photorealistic avatars, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/752842649077348549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/752842649077348549'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/immersive-internet-business-value-from.html' title='Immersive Internet:  The business value from an IT perspective'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3411445817068886865</id><published>2009-05-04T13:14:00.005-05:00</published><updated>2009-05-04T13:25:07.812-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Interview with Ginsu Yoon:  Second Life Future</title><summary type='text'>Interview from Ian Lamont with Ginsu Yoon, Linden Labs Business Affairs Vice President, that contains this discussion of designing ways to operate in a 3D world - augmentationists (imagine the movie: Minority Report) vs Immersionists (imagine the movie: Matrix) "What I would say thought, is that there has been a long-standing debate, a theoretical debate in the field of virtual worlds. And </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3411445817068886865'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3411445817068886865'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/interview-with-ginsu-yoon-second-life.html' title='Interview with Ginsu Yoon:  Second Life Future'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3300613906177530975</id><published>2009-05-04T10:06:00.000-05:00</published><updated>2009-05-04T10:07:21.372-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Torley video on using audacity for Second Life voice chat recording</title><summary type='text'></summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3300613906177530975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3300613906177530975'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/torley-video-on-using-audacity-for.html' title='Torley video on using audacity for Second Life voice chat recording'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-6686066736117794782</id><published>2009-05-04T09:51:00.001-05:00</published><updated>2009-05-04T09:52:38.279-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Future Work Institute in Second Life:  The future of diversity training?</title><summary type='text'>Worth exploring!</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6686066736117794782'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6686066736117794782'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/future-work-institute-in-second-life.html' title='Future Work Institute in Second Life:  The future of diversity training?'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1441434006325609691</id><published>2009-05-04T09:26:00.003-05:00</published><updated>2009-05-04T09:30:55.039-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Second Life: Version 1.20</title><summary type='text'>Good video from Torley Linden:  useful info for us includes space navigator mouse support, avatar rendering costs and lip sync.  Second Life is  currently at version 1.22.  This video takes about seven minutes to watch.What's New in Second Life 1.20</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1441434006325609691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1441434006325609691'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/whats-new-in-second-life-version-120.html' title='Second Life: Version 1.20'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2646536766616621818</id><published>2009-05-04T09:03:00.002-05:00</published><updated>2009-05-04T09:04:22.239-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Grace Buford:  Making a Living in Second Life as a performer</title><summary type='text'>Second Life events can bring artists into the virtual world to perform and replicate the same kind of connections that real world events create.Embedded video from CNN Video</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2646536766616621818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2646536766616621818'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/grace-buford-making-living-in-second.html' title='Grace Buford:  Making a Living in Second Life as a performer'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2562868278743274119</id><published>2009-05-04T08:48:00.003-05:00</published><updated>2009-05-04T08:53:49.809-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Creating Sculptie Objects using Blender</title><summary type='text'>Great tutorial on using Blender with SL. Blender is open source, 3D content creation suite.  http://www.blender.org/</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2562868278743274119'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2562868278743274119'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/creating-sculptie-objects-using-blender.html' title='Creating Sculptie Objects using Blender'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7881639398876983380</id><published>2009-05-04T08:27:00.002-05:00</published><updated>2009-05-04T08:29:45.110-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>AM Radio- Second Life</title><summary type='text'>This video gives a good sense of the level of detail that is available in SL if needed. It is also a well done machinima!AM Radio - Second Life - HD from Nitwacket Machinima™ on Vimeo.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7881639398876983380'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7881639398876983380'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/05/am-radio-second-life.html' title='AM Radio- Second Life'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3021756400088976022</id><published>2009-04-25T07:37:00.001-05:00</published><updated>2009-04-25T07:37:21.179-05:00</updated><title type='text'>Cool Technology of the Week</title><summary type='text'>     Sent to you by judes via Google Reader:     Cool Technology of the Week via Life as a Healthcare CIO by John Halamka on 4/24/09 The New England Health EDI Network (NEHEN) and MA-Share are completing their merger over the next month into a new non-profit LLC called the New England Healthcare Exchange Network.    The resulting merged organization will provide a single appliance for exchange of</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3021756400088976022'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3021756400088976022'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/04/cool-technology-of-week.html' title='Cool Technology of the Week'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-6754687872146692861</id><published>2009-04-24T18:28:00.001-05:00</published><updated>2009-04-24T18:28:11.994-05:00</updated><title type='text'>Network Effects - Collaboration Curve - MMO Serious Game</title><summary type='text'>     Sent to you by judes via Google Reader:     Network Effects - Collaboration Curve - MMO Serious Game via Corporate eLearning Strategies and Development by Brent Schlenker on 4/13/09 The Informal Learning Blog by Jay Cross exposes the introduction of the collaboration curve to the learning community in this post.  Cool stuff.  I must admit I became more interested in reading the Harvard </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6754687872146692861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6754687872146692861'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/04/network-effects-collaboration-curve-mmo.html' title='Network Effects - Collaboration Curve - MMO Serious Game'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1403555845297104069</id><published>2009-04-24T18:27:00.001-05:00</published><updated>2009-04-24T18:27:28.465-05:00</updated><title type='text'>Cute Beats Smart - Corporate Working Application?</title><summary type='text'>     Sent to you by judes via Google Reader:     Cute Beats Smart - Corporate Working Application? via Corporate eLearning Strategies and Development by Brent Schlenker on 4/14/09 I love this article!  Tweenbots: Cute Beats Smart Why?  Because of the HUMAN element.  Human's assisting a robot to reach its goal.  People working WITH technology to get things done.  Simplicity in design has always </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1403555845297104069'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1403555845297104069'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/04/cute-beats-smart-corporate-working.html' title='Cute Beats Smart - Corporate Working Application?'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3253725476697281900</id><published>2009-04-16T22:22:00.001-05:00</published><updated>2009-04-16T22:22:29.761-05:00</updated><title type='text'>Electronic Health Records from Wal-mart</title><summary type='text'>     Sent to you by judes via Google Reader:     Electronic Health Records from Wal-mart via Life as a Healthcare CIO by John Halamka on 3/18/09 Many folks who read Steve Lohr's New York Times column last week "Wal-Mart Plans to Market Digital Health Records System" emailed me and asked -  how can this be?  The cost seems low, the products seem outside of the scope of Wal-mart's expertise and </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3253725476697281900'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3253725476697281900'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/04/electronic-health-records-from-wal-mart.html' title='Electronic Health Records from Wal-mart'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5980353182477741384</id><published>2009-04-16T22:17:00.001-05:00</published><updated>2009-04-16T22:17:34.565-05:00</updated><title type='text'>Study - Facebook, YouTube at Work Make More Productive Employees  (created)</title><summary type='text'>     Sent to you by judes via Google Reader:     Study - Facebook, YouTube at Work Make More Productive Employees (created) via Collaboration Project RSS Feed - News RSS by Daniel Honker on 4/6/09                                                                   Page:                             Created by     Daniel Honker  (dhonker@napawash.org)            on Apr 06, 2009 10:27 PM</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5980353182477741384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5980353182477741384'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/04/study-facebook-youtube-at-work-make.html' title='Study - Facebook, YouTube at Work Make More Productive Employees  (created)'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-9036660988018508362</id><published>2009-03-12T08:02:00.002-05:00</published><updated>2009-03-12T08:05:08.496-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Article from Net Nebraska: Second Life Brings Virtual World to Students</title><summary type='text'>Short article on how a business professor in Nebraska uses Second Life in her management classes.  Click here for article.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/9036660988018508362'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/9036660988018508362'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/03/article-from-net-nebraska-second-life.html' title='Article from Net Nebraska: Second Life Brings Virtual World to Students'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3857888669930107030</id><published>2009-03-06T18:22:00.003-06:00</published><updated>2009-03-06T18:27:38.147-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><title type='text'>Posts from ACM TechNews for March 6,2009</title><summary type='text'>These all seemed very interesting to me across the subject areas of  cool technologies and healthcare.The First Virtual Reality Technology to Let You See, Hear, Smell, Taste and TouchEngineering &amp; Physical Sciences Research Council (03/04/09) Stern, DanScientists at the University of Warwick and York University are developing virtual reality devices that are capable of stimulating all five senses</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3857888669930107030'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3857888669930107030'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/03/posts-from-acm-technews-for-march-62009.html' title='Posts from ACM TechNews for March 6,2009'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5018158232333763652</id><published>2009-03-06T18:04:00.002-06:00</published><updated>2009-03-06T18:07:04.022-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='Digital Learning'/><title type='text'>Integrated learning including Second Life and Simulation</title><summary type='text'>A very interesting example of integrating a variety of Web 2.0 technologies with simulation to expose educators to learning innovations.  Using Marilyn Monroe's death  - how creative!http://newsdurhamregion.com/news/education/article/120915</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5018158232333763652'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5018158232333763652'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/03/integrated-learning-including-second.html' title='Integrated learning including Second Life and Simulation'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-8165274144324336711</id><published>2009-03-05T06:24:00.004-06:00</published><updated>2009-03-05T06:33:27.969-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Second Life: Engaging Virtual Campuses      * By Denise Harrison</title><summary type='text'>Reference to this article was posted on SLED. When I read it, I found this description of using SL to tour and tell a story without concurrent facilitation of another avatar or tour group activity.  When applied to a mirror build, this can be another method for providing information within spatial context that allows the customer to experience the mirror world at their own leisure.  A little </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8165274144324336711'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8165274144324336711'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/03/reference-to-this-article-was-posted-on.html' title='Second Life: Engaging Virtual Campuses      * By Denise Harrison'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5316335806768610932</id><published>2009-03-04T19:32:00.003-06:00</published><updated>2009-03-04T19:35:33.593-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mobile learning'/><title type='text'>Can Virtual Teachers Plug the Educational Divide?</title><summary type='text'>from acmtechnews 3/3/2--0Can Virtual Teachers Plug the Educational Divide? Newcastle University (02/23/09) Newcastle University professor of educational technology Sugata Mitra believes that introducing more technology to the classroom is the key to eliminating inadequate learning opportunities worldwide.  "There will always be areas in the world where, for whatever reason, good schools and good </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5316335806768610932'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5316335806768610932'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/03/can-virtual-teachers-plug-educational.html' title='Can Virtual Teachers Plug the Educational Divide?'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5880704823475637638</id><published>2009-02-25T06:26:00.005-06:00</published><updated>2009-02-25T06:35:10.699-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Recent activity at Ann Myers Medical Center</title><summary type='text'>I had lost track of the Ann Myers Medical Center until I received an alert on all things medical and SL via my Google alert yesterday.  Here is a link to the blog.  Recent posts include a description of a simulation for nursing students and presentations that were done in SL on clinical topics.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5880704823475637638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5880704823475637638'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/recent-activity-at-ann-myers-medical.html' title='Recent activity at Ann Myers Medical Center'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1208712809925934487</id><published>2009-02-23T21:26:00.005-06:00</published><updated>2009-02-23T21:35:02.295-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Social Media'/><title type='text'>Twitter in Healthcare settings for educational purposes</title><summary type='text'>Henry Ford Health Systems used Twitter to broadcast a recent partial nephrectomy robotic surgery.  Here is a snippet from the article describing the mechanics on the use of social media."So how does a Twittered surgery work? In this case, the primary surgeon, Craig Rogers, MD, sits at a terminal guiding a robot from a remote console about eight feet from the patient. The entire surgical procedure</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1208712809925934487'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1208712809925934487'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/twitter-in-healthcare-settings-for.html' title='Twitter in Healthcare settings for educational purposes'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-733273964644135312</id><published>2009-02-23T20:11:00.004-06:00</published><updated>2009-02-23T20:24:52.077-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>AIA article on Second Life and Architecture</title><summary type='text'>Click here to read the article" Architecture in Second Life in a World all it's own."Includes perspective from Terry Beaubois, one of our Masters of Healthcare from the October 2007 on-site on the relationship between BIM and SL.  Article also includes information on Second Life work from Ball State University on a SL hotel that  converts into a surge hospital.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/733273964644135312'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/733273964644135312'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/aia-article-on-second-life-and.html' title='AIA article on Second Life and Architecture'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2736840143732492200</id><published>2009-02-21T15:37:00.005-06:00</published><updated>2009-02-25T06:33:29.268-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Infrastructure'/><title type='text'>TED:  David Merrill demonstrates Siftables</title><summary type='text'>Demo of tile based user interface for hands on learning: seven minutes to view -  well spent time! </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2736840143732492200'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2736840143732492200'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/ted-david-merrill-demonstrates.html' title='TED:  David Merrill demonstrates Siftables'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5513835495744601623</id><published>2009-02-19T06:33:00.002-06:00</published><updated>2009-02-25T06:33:11.069-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Infrastructure'/><title type='text'>Gadget Reads Users' Minds From Their Grip</title><summary type='text'>from acm news, 02/17/2009 New Scientist (02/17/09) Barras, ColinComputer-human interface researchers at the Massachusetts Institute of Technology (MIT) have developed a prototype control device that predicts what function the user is trying to access based on how the device is handled.  "The ideal device would be a generic block, like a bar of soap, that knew the user's intent and could change </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5513835495744601623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5513835495744601623'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/gadget-reads-users-minds-from-their.html' title='Gadget Reads Users&apos; Minds From Their Grip'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2084451376237638346</id><published>2009-02-17T21:07:00.001-06:00</published><updated>2009-02-17T21:08:14.975-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Credit Union Island</title><summary type='text'></summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2084451376237638346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2084451376237638346'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/credit-union-island.html' title='Credit Union Island'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2156333385754049255</id><published>2009-02-17T12:02:00.005-06:00</published><updated>2009-02-23T21:50:24.189-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Virtual Childrens'/><title type='text'>Virtual Children's Write Up:  2008 Project Summary</title><summary type='text'>Project completion summary  Virtual Children’s is a realistic replica of Children’s Memorial Hospital in Second Life originally designed to support relocation, evacuation and transport training for multiple roles and teams.  The exterior of the medical center is bounded by Lincoln, Fullerton, Orchard and Halsted streets in Chicago.  The interior of the main hospital includes the lower level, the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2156333385754049255'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2156333385754049255'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/virtual-childrens-write-up-2008-project.html' title='Virtual Children&apos;s Write Up:  2008 Project Summary'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-6708765688582721486</id><published>2009-02-13T19:50:00.001-06:00</published><updated>2009-02-13T19:50:03.909-06:00</updated><title type='text'>Pharma Companies &amp; Social Media: How and When?</title><summary type='text'>     Sent to you by judes via Google Reader:     Pharma Companies &amp; Social Media: How and When? via DiabetesMine: the all things diabetes blog by AmyT on 2/9/09 I don't know if all you fellow patients realize this, but the big companies that make the medicines and devices we rely on (those giant Pharmas that we love to hate) are struggling something fierce to come to terms with Social Media.  By </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6708765688582721486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6708765688582721486'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/pharma-companies-social-media-how-and.html' title='Pharma Companies &amp; Social Media: How and When?'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3246809637659735346</id><published>2009-02-13T19:18:00.001-06:00</published><updated>2009-02-13T19:18:03.823-06:00</updated><title type='text'>Podcast: What is the Value of an EMR in a Rural or Remote Community?</title><summary type='text'>     Sent to you by judes via Google Reader:     Podcast: What is the Value of an EMR in a Rural or Remote Community? via CanadianEMR: EMR Comparisons, Ratings, Directory Services and Expert Discussions by Alan Brookstone on 1/21/09 Dr. Ewan Affleck is a friend and colleague who practices in Yellowknife in the Northwest Territories and has done so for more than 15 years. I had an opportunity to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3246809637659735346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3246809637659735346'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/podcast-what-is-value-of-emr-in-rural.html' title='Podcast: What is the Value of an EMR in a Rural or Remote Community?'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5893747869362044232</id><published>2009-02-13T19:17:00.001-06:00</published><updated>2009-02-13T19:17:45.527-06:00</updated><title type='text'>Are Social Networking Sites useful to Physicians?</title><summary type='text'>     Sent to you by judes via Google Reader:     Are Social Networking Sites useful to Physicians? via CanadianEMR: EMR Comparisons, Ratings, Directory Services and Expert Discussions by Alan Brookstone on 1/27/09 According to marketing web site ClickZ, findings from a new Manhattan Research report demonstrate significant interest from doctors in the US to use social networking sites. By Virginia</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5893747869362044232'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5893747869362044232'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/are-social-networking-sites-useful-to.html' title='Are Social Networking Sites useful to Physicians?'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2410708817300113684</id><published>2009-02-13T19:15:00.001-06:00</published><updated>2009-02-13T19:15:21.139-06:00</updated><title type='text'>Podcast: Implementing and Using an EMR in a Community of Practice</title><summary type='text'>     Sent to you by judes via Google Reader:     Podcast: Implementing and Using an EMR in a Community of Practice via CanadianEMR: EMR Comparisons, Ratings, Directory Services and Expert Discussions by Alan Brookstone on 2/5/09 Dr. Jeff Harries is a family physician in Penticton BC and the leader of the South Okanagan Community of Practice. His group of physicians selected a single EMR system </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2410708817300113684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2410708817300113684'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/podcast-implementing-and-using-emr-in.html' title='Podcast: Implementing and Using an EMR in a Community of Practice'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-320906184310794856</id><published>2009-02-12T18:47:00.003-06:00</published><updated>2009-02-12T18:47:24.183-06:00</updated><title type='text'>Young and old drive gaming growth for females</title><summary type='text'>     Sent to you by judes via Google Reader:     Young and old drive gaming growth for females via Kzero  on 1/24/09 A recent study released by comScore reveals some interesting trends in the online gaming sector. Specifically looking at females, growth by age band grew most in the 12-17 and 55-64 groups. Overall growth was up 27% year on year from August 2007, representing almost 43m visitors to</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/320906184310794856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/320906184310794856'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/young-and-old-drive-gaming-growth-for.html' title='Young and old drive gaming growth for females'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-795857023613109115</id><published>2009-02-12T18:47:00.001-06:00</published><updated>2009-02-12T18:47:07.059-06:00</updated><title type='text'>Philip Rosedale: Mainstreaming Virtual Worlds and Positioning Linden  Lab</title><summary type='text'>     Sent to you by judes via Google Reader:     Philip Rosedale: Mainstreaming Virtual Worlds and Positioning Linden Lab via Kzero  on 1/24/09 Robert Bloomfield from Metanomics recently sat down with Philip Rosedale to chew the cud over several of the live issues facing both Linden Lab and the virtual worlds sector as a whole. Robert has asked me to comment on a specific extract from the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/795857023613109115'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/795857023613109115'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/philip-rosedale-mainstreaming-virtual.html' title='Philip Rosedale: Mainstreaming Virtual Worlds and Positioning Linden  Lab'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-6847581975123389842</id><published>2009-02-12T18:32:00.001-06:00</published><updated>2009-02-12T18:32:56.127-06:00</updated><title type='text'>The Mattel Digital Network</title><summary type='text'>     Sent to you by judes via Google Reader:     The Mattel Digital Network via Kzero  on 1/24/09 Mattel announced today at the 2009 Consumer Electronics Show (CES) Kids@Play Summit that it will be transforming the company's online strategy from brand Web site platform to interactive programming and content provider. The aggressive initiative is called the Mattel Digital Network, a new online </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6847581975123389842'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/6847581975123389842'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/mattel-digital-network.html' title='The Mattel Digital Network'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5866394256887344273</id><published>2009-02-12T18:20:00.001-06:00</published><updated>2009-02-12T18:20:35.041-06:00</updated><title type='text'>Podcast: Estimating The Value Of An Idea</title><summary type='text'>     Sent to you by judes via Google Reader:     Podcast: Estimating The Value Of An Idea via Killer Innovations by Phil McKinney on 1/19/09 (audio)    So you have a great idea.  How big is it?  What is the value of the idea to the organization?  Most people get hung up trying to come up with the exact answer.  In most cases, you won't find the perfect answer.  Especially if you are breaking new </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5866394256887344273'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5866394256887344273'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/podcast-estimating-value-of-idea.html' title='Podcast: Estimating The Value Of An Idea'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7168341443779102363</id><published>2009-02-12T18:19:00.001-06:00</published><updated>2009-02-12T18:19:51.740-06:00</updated><title type='text'>Podcast: Telling Your Idea Story</title><summary type='text'>     Sent to you by judes via Google Reader:     Podcast: Telling Your Idea Story via Killer Innovations by Phil McKinney on 2/8/09 (audio)  How do you create a convincing message so that others will sacrifice to make your idea successful?  Its all about storytelling.  If you follow the same structure used by movie industry and by book authors, you can create a story that will attract others to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7168341443779102363'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7168341443779102363'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/podcast-telling-your-idea-story.html' title='Podcast: Telling Your Idea Story'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1263932105224128398</id><published>2009-02-11T19:07:00.009-06:00</published><updated>2009-02-11T19:17:34.925-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Patient Experience'/><title type='text'>CEO of Cleveland Clinic: McKinsey interview on innovation</title><summary type='text'>Great interview from McKinsey with the CEO of Cleveland Clinic on innovation. Favorite snippets among many gems:This one about how patients have raised the bar of expectations beyond just walking out alive:"The Quarterly: Does that level of transparency also change how you think about competition?Toby Cosgrove: Yes, and that brings us to the third seismic shift in health care. When I first </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1263932105224128398'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1263932105224128398'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/ceo-of-cleveland-clinic-mckinsey.html' title='CEO of Cleveland Clinic: McKinsey interview on innovation'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-4901634532743266635</id><published>2009-02-09T18:45:00.004-06:00</published><updated>2009-02-09T18:55:40.820-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sharing Innovations'/><title type='text'>Disruptive Innovations: Search Engines</title><summary type='text'>I run a daily google alert on "clay christensen". It is admittedly broad but intentionally so.  This was today's hit from John Borthwick on Silicon Valley Insider on the topic "Google Next Victim Of Creative Destruction?" It is well worth the read and includes great charts and metaphors. If you are interested in disruptive innovations or a historical perspective on the hubris that seems to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4901634532743266635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4901634532743266635'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/i-run-daily-google-alert-on-clay.html' title='Disruptive Innovations: Search Engines'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3472782500114625328</id><published>2009-02-08T07:19:00.006-06:00</published><updated>2009-02-08T07:40:43.259-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='serious games'/><title type='text'>Review format for use in Post Mortems of games</title><summary type='text'>The Serious Games community had a discussion this week via listserv on the value of doing reviews of serious games.  Richard Van Eck, University of North Dakota(see below for full signature block) shared some great information on how he incorporates game review into the classes he teaches.  This link covers the serious game, Hungry Planet. This is the description Richard provided to the list serv</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3472782500114625328'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3472782500114625328'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/serious-game-review-format-for-use-in.html' title='Review format for use in Post Mortems of games'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-8549560440726371457</id><published>2009-02-07T15:19:00.005-06:00</published><updated>2009-02-08T07:41:28.641-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='EMR'/><title type='text'>In case we forget who is at the center of the electronic medical record</title><summary type='text'>A great post from Zoli Erdos at Cloud Avenue comparing Google Health with MicroSoft HealthVault.  Conclusion?  Both seem to struggle with usability and context. The challenge, of course, is how to keep the application simple enough for consumer ease and detailed enough for the complexities of specialized medical procedures and results.Click here for complete rant, er, post...</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8549560440726371457'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8549560440726371457'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/in-case-we-forget-who-as-at-center-of.html' title='In case we forget who is at the center of the electronic medical record'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1802726515829831631</id><published>2009-02-07T13:10:00.005-06:00</published><updated>2009-02-07T13:16:40.945-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Target Audience Readiness'/><title type='text'>Learning and Overload</title><summary type='text'>Learning solutions that integrate content into role focused nuggets without violating the rule of 5 to 7, + or - 2 are one part of the approach to information overload.  This post references a total estimated cost of information overload and a link to a  calculator for figuring out your own.Click here for post from the IORG forum</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1802726515829831631'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1802726515829831631'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/attention-economy.html' title='Learning and Overload'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-9194562106108064371</id><published>2009-02-05T06:11:00.010-06:00</published><updated>2009-02-05T06:37:48.087-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='VLE'/><title type='text'>Clark Aldrich: a book, a blog post</title><summary type='text'>Catching up on serious games listserv posts and the discussion topic: "Looking for relevant citations as to why Highly Immersive Virtual Environments work"... and found this post from Clark Aldrich about two new books that will hit the market this year."I have one book coming out in early July, and another in early August.  The July book is a 700 page style guide to serious games and simulations,</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/9194562106108064371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/9194562106108064371'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/clark-aldrich-book-blog-post.html' title='Clark Aldrich: a book, a blog post'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-784685315540155167</id><published>2009-02-04T18:50:00.000-06:00</published><updated>2009-02-04T18:51:12.348-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><title type='text'>The Wayback Machine:  1981 Internet News Story</title><summary type='text'></summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/784685315540155167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/784685315540155167'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/wayback-machine-1981-internet-news.html' title='The Wayback Machine:  1981 Internet News Story'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5161309080598232249</id><published>2009-02-04T18:39:00.002-06:00</published><updated>2009-02-04T18:51:42.148-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Social Media'/><title type='text'>Social media experience at Mayo Clinic</title><summary type='text'>     Sent to you by judes via Google Reader:     Social media experience at Mayo Clinic via McGee's Musings by Jim on 1/27/09  Image via Wikipedia  [cross posted at FASTforward blog] At last week's Blogwell 2 conference in Chicago, Lee Aase from the Mayo Clinic shared their efforts to use social media to continue to share the Clinic's message with the existing extended community tightly and </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5161309080598232249'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5161309080598232249'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/social-media-experience-at-mayo-clinic.html' title='Social media experience at Mayo Clinic'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2064197135636720273</id><published>2009-02-04T18:36:00.002-06:00</published><updated>2009-02-05T18:23:38.718-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Education in Second Life: Highlights from 2008</title><summary type='text'>     Sent to you by judes via Google Reader:     Education in Second Life: Highlights from 2008 via Official Second Life Blog by Katt Linden on 1/9/09 The world of Second Life is full of creative, innovative people from around the world, and the educators who teach and work inworld are no exception. Every semester hundreds of students participate in unique learning projects in Second Life.  We'd </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2064197135636720273'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2064197135636720273'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/education-in-second-life-highlights.html' title='Education in Second Life: Highlights from 2008'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5355026639382067879</id><published>2009-02-04T18:35:00.002-06:00</published><updated>2009-02-05T18:24:07.029-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Second Life Residents logged nearly 400 million hours in 2008,  growing 61% o...</title><summary type='text'>     Sent to you by judes via Google Reader:     Second Life Residents logged nearly 400 million hours in 2008, growing 61%  over 2007 via Official Second Life Blog by Zee Linden on 1/15/09 Linden Lab is pleased to announce results for Q4 and 2008.  User hours increased by 61% over 2007, highlighting the tremendous growth rate in user engagement that Second Life maintained throughout 2008.  User </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5355026639382067879'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5355026639382067879'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/second-life-residents-logged-nearly-400.html' title='Second Life Residents logged nearly 400 million hours in 2008,  growing 61% o...'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3717577373855216168</id><published>2009-02-04T18:33:00.001-06:00</published><updated>2009-02-04T18:33:09.866-06:00</updated><title type='text'>New Members of the Executive Team</title><summary type='text'>     Sent to you by judes via Google Reader:     New Members of the Executive Team via Official Second Life Blog by M Linden on 1/27/09 Greetings all! As those of you who follow Linden Lab have probably noticed, I've been expanding the executive team since I joined in May, 2008.  Each hire has been focused on major initiatives within the Lab designed to make Second Life more reliable, more </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3717577373855216168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3717577373855216168'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/02/new-members-of-executive-team.html' title='New Members of the Executive Team'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-4669317128980373379</id><published>2009-01-22T19:57:00.001-06:00</published><updated>2009-01-22T19:59:31.929-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Patient Education Learning Tools'/><title type='text'>Games for Change has consolidated links to games for public health</title><summary type='text'>Games for Change has a section on public health games for children. Some of these intersting to explore.Click here for link</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4669317128980373379'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4669317128980373379'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/01/games-for-change-has-consolidated-links.html' title='Games for Change has consolidated links to games for public health'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2068258648877121718</id><published>2009-01-22T19:09:00.008-06:00</published><updated>2009-01-22T19:30:06.394-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Learning'/><title type='text'>50 Learning Tools and Video Game Links for Nurses and Health Professionals</title><summary type='text'>An interesting post from the Online Nursing Degree Guide site introduces a list of 50 Great Learning Tools &amp; Video Games for Nurses &amp; Health Professional with this insight from author Diana Skiba: "According to author Diane J. Skiba, unless you are within 5 years of retirement, you will be encountering the “Net generation” in your nursing practice. This is a group that embraces technology, and it</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2068258648877121718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2068258648877121718'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/01/50-learning-tools-and-video-game-links.html' title='50 Learning Tools and Video Game Links for Nurses and Health Professionals'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1491855420365257657</id><published>2009-01-10T08:46:00.004-06:00</published><updated>2009-01-10T08:49:31.706-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Collection of Videos on Second Life</title><summary type='text'>A post from the Second Life Educator Digest.  The Machinima from Gary Hayes' TOP 30 SL Machinima are a great example of the types of things that can be done using second life as a set and avatars as actors.Date: Fri, 9 Jan 2009 08:19:43 +1100From: "Bruce Sommerville" Subject: Re: [SLED] Intro to SL machinimaTo: "SL Educators" I have collected some YouTube videos into playlists, one </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1491855420365257657'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1491855420365257657'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/01/collection-of-videos-on-second-life.html' title='Collection of Videos on Second Life'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-139947354422266123</id><published>2009-01-09T21:43:00.005-06:00</published><updated>2009-01-09T21:52:13.830-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Nitty Gritty - what it takes to be a government agency in virtual worlds</title><summary type='text'>An interesting video on government agencies setting up in a virtual world.  Makes me realize the financial bumps we faced in the purchase of Virtual Children's were quite small.Click here to see video</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/139947354422266123'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/139947354422266123'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/01/nitty-gritty-what-it-takes-to-be.html' title='Nitty Gritty - what it takes to be a government agency in virtual worlds'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7452137492828470816</id><published>2009-01-09T20:53:00.005-06:00</published><updated>2009-01-09T21:01:44.437-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='hotel'/><category scheme='http://www.blogger.com/atom/ns#' term='Digital Learning'/><title type='text'>Virtual Hotel Simulator teaches operations skills</title><summary type='text'>An interesting e-learning piece built by the Hong Kong Polytechnic University to teach four core pieces of hotel and tourist related orientation:  Front Office Operations, Housekeeping Operations, Food and Beverage Operations and Principles of Food Service. They are now building a virtual hotel in Second Life to accomplish the same learning goals.Click here for link to more information on the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7452137492828470816'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7452137492828470816'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/01/virtual-hotel-simulator-teaches.html' title='Virtual Hotel Simulator teaches operations skills'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1997150733855598890</id><published>2009-01-09T19:57:00.016-06:00</published><updated>2009-01-09T22:18:12.956-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>Healthcare Organizations in Second Life</title><summary type='text'>This is a list of links to articles about medical centers (several of which are teaching hospitals) with a presence in Second Life.1.University of Kansas Medical Center2.Faculty of Medicine at Imperial College London3.Massachusetts General Hospital 4.Palomar West Hospital5.Bingham Memorial Hospital6.Sbarro Health Organization (S.H.R.O.) 7.University of Arkansas and video here8. UC Davis Health </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1997150733855598890'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1997150733855598890'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/01/healthcare-organizations-in-second-life.html' title='Healthcare Organizations in Second Life'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-8551011436642317224</id><published>2009-01-08T18:49:00.002-06:00</published><updated>2009-01-08T18:50:15.941-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='orientation'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Sun Microsystems and Employee Orientation</title><summary type='text'>Click here for article</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8551011436642317224'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8551011436642317224'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/01/sun-microsystem-and-employee.html' title='Sun Microsystems and Employee Orientation'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-4198321063381362319</id><published>2009-01-08T18:35:00.001-06:00</published><updated>2009-01-08T18:44:29.437-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='orientation'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Kapp Notes: Second Life Created Virtual Documentary</title><summary type='text'>Kapp Notes: Second Life Created Virtual Documentary</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4198321063381362319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/4198321063381362319'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2009/01/kapp-notes-second-life-created-virtual.html' title='Kapp Notes: Second Life Created Virtual Documentary'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3745701065058755739</id><published>2008-12-25T12:04:00.007-06:00</published><updated>2008-12-25T12:23:41.448-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='serious games'/><category scheme='http://www.blogger.com/atom/ns#' term='disaster preparedness'/><title type='text'>Video Games for Problem Solving and Thinking Skills</title><summary type='text'>DIA is using video games to teach problem solving and thinking skills to new agents and as refresher couse for existing agents. Click here for the articleA paragraph snippet from the longer post "Visual Studios developed the games Rapid Onset, Vital Passage and Sudden Thrust under a US$ 2.6 million contract between the DIA and Concurrent Technologies. In all of them, players assume the role of a </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3745701065058755739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3745701065058755739'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/12/video-games-for-problem-solving-and.html' title='Video Games for Problem Solving and Thinking Skills'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3831145876514480739</id><published>2008-12-20T12:18:00.010-06:00</published><updated>2008-12-20T12:41:09.964-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Diabetes Awareness Campaign in Second Life</title><summary type='text'>An interesting snippet from the article with this POV:a) multimodality of information presentation is required to create awareness for target groupsb)Second Life is one of several social networking channel for this particular campaign theme:"The posters allow user avatars to teleport themselves to the Diabetes UK virtual building; a new “headquarters” on Manchester Island. The use of Second Life </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3831145876514480739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3831145876514480739'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/12/diabetes-awareness-campaign-in-second.html' title='Diabetes Awareness Campaign in Second Life'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_H5BDc03q3L0/SU06cF6rmMI/AAAAAAAAADM/SOKg0ZvCL0Q/s72-c/Diabetes_poster_001.bmp' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1310113753878430600</id><published>2008-12-20T11:35:00.003-06:00</published><updated>2008-12-20T11:39:19.082-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>CF University in Second Life</title><summary type='text'> </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1310113753878430600'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1310113753878430600'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/12/cf-university-in-second-life.html' title='CF University in Second Life'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7798461257335395212</id><published>2008-12-19T06:52:00.002-06:00</published><updated>2008-12-25T12:11:19.345-06:00</updated><title type='text'>Second Life and  USC- Public Good Project</title><summary type='text'></summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7798461257335395212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7798461257335395212'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/12/second-life-and-usc-public-good-project.html' title='Second Life and  USC- Public Good Project'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3642213270303538920</id><published>2008-12-19T06:36:00.002-06:00</published><updated>2008-12-25T12:12:24.452-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Using Virtual Worlds as a Pain Distraction for Patients</title><summary type='text'>Click here to read case study on second life for pain distraction</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3642213270303538920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3642213270303538920'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/12/using-virtual-worlds-as-pain.html' title='Using Virtual Worlds as a Pain Distraction for Patients'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-2640040469491857955</id><published>2008-11-19T22:18:00.018-06:00</published><updated>2009-01-22T19:47:40.648-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Virtual Childrens'/><title type='text'>Virtual Children's Second Learning Leader tour</title><summary type='text'>We did our second Learning Leaders virtual session tonight.  A good turnout! Sometimes I feel like Marcus Brody in this clip from Indiana Jones and the Last Crusade.  The multitasking required to facilitate in a virtual world continues to challenge me - - but in a good way. Sharing information about the many facets of our project - the learning design,the build, how Second Life works, and the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2640040469491857955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/2640040469491857955'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/11/we-did-our-second-learning-leaders.html' title='Virtual Children&apos;s Second Learning Leader tour'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_H5BDc03q3L0/SSTqZhgP4VI/AAAAAAAAACs/xiuNHaxhwDc/s72-c/virtualchildrens.JPG' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-3276969710233622833</id><published>2008-11-08T17:22:00.001-06:00</published><updated>2008-11-08T17:22:16.047-06:00</updated><title type='text'>Wireless broadcasting</title><summary type='text'>     Sent to you by judes via Google Reader:     Wireless broadcasting via The Economist: News analysis and views  on 11/7/08 White space promises to put WiFi on steroids HOW much would you pay for unlimited access to WiFi hotspots that stretched for miles instead of a few hundred feet, provided unbroken connections even deep inside buildings, and offered broadband speeds ten times faster than </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3276969710233622833'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/3276969710233622833'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/11/wireless-broadcasting.html' title='Wireless broadcasting'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-8363249170595432385</id><published>2008-10-10T10:29:00.001-05:00</published><updated>2008-10-10T10:29:14.506-05:00</updated><title type='text'>Paper</title><summary type='text'>     Sent to you by judes via Google Reader:     Paper via The Economist: News analysis and views  on 10/10/08 How much paper does an American office worker generate?THE notion of the "paperless office" was first mooted in the 1960s, when it seemed obvious that whizzy new technology such as computers and hard disks would do away with the need for printing out invoices in triplicate, as all </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8363249170595432385'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8363249170595432385'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/10/paper.html' title='Paper'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5876959736599702074</id><published>2008-10-05T16:21:00.001-05:00</published><updated>2008-10-05T16:21:05.636-05:00</updated><title type='text'>Serious Play - Examining the Real World Benefits of Video Games</title><summary type='text'>     Sent to you by judes via Google Reader:     Serious Play - Examining the Real World Benefits of Video Games via IdeaFestival by Michael Schnuerle on 9/27/08 Jane McGonigal is speaking in the same space that the Louisville Competitive Game Conference was held just one week ago.  She is the director of game research and development at the Institute for the Future.  Games use a tremendous </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5876959736599702074'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5876959736599702074'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/10/serious-play-examining-real-world.html' title='Serious Play - Examining the Real World Benefits of Video Games'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-7367325567382253776</id><published>2008-10-05T09:42:00.001-05:00</published><updated>2008-10-05T09:42:46.326-05:00</updated><title type='text'>3 Applications that Tap Into the Wisdom of Crowds</title><summary type='text'>     Sent to you by judes via Google Reader:     3 Applications that Tap Into the Wisdom of Crowds via FlowingData by Nathan on 9/30/08  James Surowiecki writes in The Wisdom of Crowds that the group is smarter than the individual (under four conditions). Essentially, the premise is that if you get enough different people to work on a single problem independently, you're going to get as good or </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7367325567382253776'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/7367325567382253776'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/10/3-applications-that-tap-into-wisdom-of.html' title='3 Applications that Tap Into the Wisdom of Crowds'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5611740552645166082</id><published>2008-10-04T15:15:00.002-05:00</published><updated>2008-10-04T15:17:13.587-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Collaboration'/><title type='text'>Web 2.0 Expo, 2008 - Clay Shirky</title><summary type='text'></summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5611740552645166082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5611740552645166082'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/10/web-20-clary-shirky.html' title='Web 2.0 Expo, 2008 - Clay Shirky'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-8037454907882582283</id><published>2008-09-20T16:18:00.002-05:00</published><updated>2008-10-04T15:17:35.160-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Direct SLulr Access without Orientation Island</title><summary type='text'>from Second Life BlogGetting a Second Life Just Got Easier with Direct SLurlThursday, September 18th, 2008 at 11:40 AM by: BlueAs we’ve discussed several times in this space, improving the “first hour” experience of new Residents is one of our primary goals. As our use cases and base continue to diversify, it’s important to begin tailoring the Second Life experience to the specific needs of our </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8037454907882582283'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/8037454907882582283'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/09/direct-slulr-access-without-orientation.html' title='Direct SLulr Access without Orientation Island'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5800573842933864025</id><published>2008-09-20T13:04:00.006-05:00</published><updated>2008-09-20T13:18:11.156-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='User Interface'/><title type='text'>Hands Free Navigation in Second Life</title><summary type='text'>Click here  for a link to the HandsFree Blog post talking about additional applications for the technology this video demonstratesAlso click here  to link to Jeremy Bailenson's work at Stanford University in the Virtual Human Interaction lab.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5800573842933864025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5800573842933864025'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/09/hands-free-navigation-in-second-life.html' title='Hands Free Navigation in Second Life'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1947893594630523971</id><published>2008-09-14T10:40:00.008-05:00</published><updated>2008-09-14T10:50:05.139-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Virtual Childrens'/><category scheme='http://www.blogger.com/atom/ns#' term='Sharing Innovations'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Life application'/><title type='text'>Virtual look at real problems</title><summary type='text'>This article mentions just a few of the people and organizations that are making the Virtual Children's Second Life project a reality.  I want to do a shout out for our Centrax project manager Stephanie and lead developer Keith along with Aces and the other builders.  Their attention to detail and active listening about learning design goals are key to making this a realistic, yet simple to run </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1947893594630523971'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1947893594630523971'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/09/virtual-look-at-real-problems.html' title='Virtual look at real problems'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-1950928589239268356</id><published>2008-09-07T12:25:00.008-05:00</published><updated>2008-09-08T06:42:25.771-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Fluency'/><title type='text'>Crowdsourcing</title><summary type='text'>Longer article from 2006 here at Wired with this opening paragraph"Claudia Menashe needed pictures of sick people. A project director at the National Health Museum in Washington, DC, Menashe was putting together a series of interactive kiosks devoted to potential pandemics like the avian flu. An exhibition designer had created a plan for the kiosk itself, but now Menashe was looking for images to</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1950928589239268356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/1950928589239268356'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/09/crowdsouring.html' title='Crowdsourcing'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-3722714333687183149.post-5607952382977484207</id><published>2008-09-07T11:24:00.002-05:00</published><updated>2008-09-07T12:24:40.542-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Technology Infrastructure'/><title type='text'>Cell Phones and Education</title><summary type='text'>     Sent to you by Judi via Google Reader:     Trends &amp; Innovations - Friday (Investor's Business Daily) via Yahoo! News: Wireless and Mobile Technology  on 9/5/08 Investor's Business Daily - Teachers and professors are starting to use cell phones as educational tools in their classrooms, after previously banning them as distractions. Abilene Christian Univ. in Texas is giving two-thirds of its </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5607952382977484207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3722714333687183149/posts/default/5607952382977484207'/><link rel='alternate' type='text/html' href='http://theplaceswecouldgo.blogspot.com/2008/09/trends-innovations-friday.html' title='Cell Phones and Education'/><author><name>judes</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry></feed>
