The multitasking required to facilitate in a virtual world continues to challenge me - - but in a good way. Sharing information about the many facets of our project - the learning design,the build, how Second Life works, and the drivers and reasons for what we are trying to do --is a lot to manage across two channels: IM and voice.
I continue to be glad I bought the desktop Velocity micro. The gamer level features make for a lag free and reliable Second Life user experience which frees me from needing to address my own hardware issues. Such an improvement over my old Dell laptop and it's subpar graphics card.
One of the neatest things about virtual events is you can usually count on a mix of people (including experienced SL residents) who will help each other out. In that sense, the collaboration is something you don't get in a face to face session - - people seem to want to help instead of just hanging back and seeing what the sage on the stage is going to do next.
This is the image of the final group taking a rest and chat after spending an hour and half exploring the sim including a trek down and then back up nine flights of stairs when the door on the first floor wouldn't open. Can an avatar REALLY be tired?