The places we could go

virtual worlds and digital learning

Tuesday, January 1, 2008

Students in School today: Digital Ethnography

Two videos give you a sense of what can be done and is being done in some colleges today in terms of collaboration.

Click here for link to the website and link to videos (digital ethnography) researched and prepared by a class of 200 students
Posted by judes at 9:45 PM
Labels: Target Audience Readiness
Newer Post Older Post Home

Topics

  • 3D Animations (2)
  • augmented reality (4)
  • Avatars (5)
  • Business Value (2)
  • Collaboration (2)
  • Consumer Education (1)
  • data visualization (2)
  • Digital Learning (23)
  • disaster preparedness (9)
  • EMR (4)
  • Health Care Simulation (3)
  • hotel (1)
  • mobile learning (2)
  • nursing education (2)
  • orientation (2)
  • Patient Education Learning Tools (24)
  • Patient Experience (2)
  • Psychology of Learning (5)
  • second life (79)
  • Second Life application (46)
  • serious games (2)
  • Sharing Innovations (3)
  • sloodle (1)
  • Social Media (2)
  • Target Audience Readiness (22)
  • Technology Fluency (17)
  • Technology Infrastructure (10)
  • Unified communication (2)
  • User Experience (1)
  • User Generated Content (2)
  • User Interface (1)
  • Virtual Childrens (13)
  • Virtual Worlds (14)
  • visualizing information (3)
  • VLE (18)
  • web analytics (1)

Search This Blog

Simple theme. Powered by Blogger.