This describe the background of Re-mission the game
Why Re-Mission?
Imagine that you're working in a research laboratory during the day. You watch cancer cells multiplying under a microscope. At night, you go home and play video games with your family and friends. Then you get the idea that a video game for young people with cancer might play a positive role in helping them fight their disease. A video game designed especially for kids with cancer might give them a feeling of power over their disease as they blast away at the cancer cells. And you could use top-notch research to test the game and see if it really would help the kids. That's exactly
what Pam Omidyar, Hopelab's board chair, imagined. And in 2001, she founded HopeLab to make this idea a reality.
» Read more...
This links to the home page of the forum
This links to a summary of the outcome data
This links to the list of journals and publications on remission and hopelabs
Link to download the game: you probably won't be able to successfully download from inside the firewall but can do from home if you are interested. Followup with Judi if you are interested in the answer to the question: How much does something like this cost to development and study?